![]() The game became a huge success and received multiple awards, including one from IGN, partially because of its $20 USD price tag. In March 2001, Serious Sam: The First Encounter was released to wide acclaim. Development continued as normal, despite the name change. ![]() In the Flesh became Serious Sam in 1998, when Roman Ribarić, Croteam's CEO “received a vision” that told them to rename In the Flesh into “Serious Sam”. The development went on and off because the early Croteam consisted of university students and the occasional person drafted into the military. The idea was to combine modern graphics with Doom's frantic, enemy horde-themed gameplay. Serious Sam began development in 1996 as a game called In the Flesh.
0 Comments
Leave a Reply. |